Bradley Technologies Smoker Bisquettes 48 Pack - Maple
SKU: 52132543813

Bradley Technologies Smoker Bisquettes 48 Pack - Maple

Sale price$30.67 Regular price$34.08
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Description

Bradley Technologies Smoker Bisquettes 48 Pack - MapleThe secret to the Bradley Smoker is the Bradley Smoker Bisquettes. To produce the Bisquettes, hardwood smoker chips are bound together using precise quantities, at controlled pressures and densities, without additives. The flavor of the smoke is determined by the variety of smoker wood being burned. Designed for use with the Bradley Smoker, a flavor smoker Bisquette is burned once every 20 minutes producing a clean smoke flavor. Bisquettes produce

The secret to the Bradley Smoker is the Bradley Smoker Bisquettes. To produce the Bisquettes, hardwood smoker chips are bound together using precise quantities, at controlled pressures and densities, without additives. The flavor of the smoke is determined by the variety of smoker wood being burned.Designed for use with the Bradley Smoker, a flavor smoker Bisquette is burned once every 20 minutes producing a clean smoke flavor. Bisquettes produce smoke four times cleaner than smoke produced by identical smoker chips burnt in a fry pan or burn box. As each is burnt, it is gently pushed from the burner element by the next Bisquette, to be extinguished in the pot of water. The cycle continues for as long as the Bradley Smoker is loaded with Bisquettes.When smoker wood burns, the smoke flavor is produced in the initial minutes of the burn. Wood smoking chips or sawdust, burnt for too long, impart a distinct after-taste to smoked food. The flavor would also be affected by fluctuating high temperatures, gases and resins. However, with the Bradley flavor Bisquettes, you get perfect results every time you smoke.

  • Rich and distinct flavor commonly used with seafood, hams, and bacon.
  • 48 for 16 hours of smoke
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SKU: 52132543813

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Verified Purchase
Mike Athey
Port Orchard, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Louisville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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Verified Purchase
ChargingBull
Fort Morgan, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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Verified Purchase
jeanet
Massapequa, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Alexandria, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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