bot pho mai ottogi 100g
SKU: 7196314717

bot pho mai ottogi 100g

Sale price$18900.00 Regular price$21000.00
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Description

bot pho mai ottogi 100gD c nhiu loi bt ph mai c by bn nhng Bt ph mai Ottogi 100g vn mang mt sc ht ring bi hng v c phi trn hi ha, cn bng gia v bo, mn, ngt cng mi thm hp dn, ph hp vi v gic ca s ng ngi tiu dng, d dng kt hp vi mi mn n. Sn phm c lm t bt sa bo, bt ph mai, ng, mui, hng b Bt c dng mn, c th dng trc tip khng cn qua ch bin. Thch hp dng rc ln cc mn nh bnh go, khoai ty chin, bp rang, g rn, pizza, m, Ngoi ra, bt ph mai cn l nguyn liu lm nn st ph mai bo thm thn thnh to nn

Dù đã có nhiều loại bột phô mai được bày bán nhưng Bột phô mai Ottogi 100g vẫn mang một sức hút riêng bởi hương vị được phối trộn hài hòa, cân bằng giữa vị béo, mặn, ngọt cùng mùi thơm hấp dẫn, phù hợp với vị giác của số đông người tiêu dùng, dễ dàng kết hợp với mọi món ăn.

Sản phẩm được làm từ bột sữa béo, bột phô mai, đường, muối, hương bơ... Bột có dạng mịn, có thể dùng trực tiếp không cần qua chế biến. Thích hợp dùng để rắc lên các món như bánh gạo, khoai tây chiên, bắp rang, gà rán, pizza, mì,…

Ngoài ra, bột phô mai còn là nguyên liệu làm nên sốt phô mai béo thơm thần thánh tạo nên mùi vị hấp dẫn siêu mlem cho nhiều món ăn như tokbokki sốt phô mai, cua sốt phô mai, mì spaghetti sốt phô mai, macaroni cheese... 

Hoặc có thể dùng để làm bánh mì phô mai khi rắc cheese powder vào công đoạn nhào bột, góp phần làm tăng hương vị thơm cho món bánh.

Thành phần: Đường, bột gia vị phô mai (22.1%), bột sữa béo, muối, dextrose, chất điều vị (INS621), hương liệu bơ tổng hợp

Khối lượng tịnh: 100g/gói

Bảo quản: Nơi khô ráo, thoáng mát và tránh ánh nắng mặt trời. Cột kín sau khi mở bao bì và bảo quản lạnh nếu dùng không hết

Hướng dẫn sử dụng: Dùng trực tiếp không qua chế biến, làm gia vị ăn kèm các món chiên, rán, nướng. Dùng làm nước xốt phô mai hoặc nguyên liệu béo thơm trong ngành làm bánh

Hạn sử dụng: 12 tháng kể từ ngày sản xuất

Xuất xứ: Việt Nam
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SKU: 7196314717

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Vincent Marias
Massapequa, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Cuba, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Dallas, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Massapequa, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Massapequa, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021

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