SKU: 72340009959

How Can I Be Sure What's Right and Wrong?

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How Can I Be Sure What's Right and Wrong?How can I be sure what's right and wrong? Is it all just a matter of opinion? Do we really need God to tell us how to be good people, or can we just figure it out for ourselves? What about situations where there is no one right answer, or when we disagree with others about what the best thing to do is? In this fun and fast paced book, Christian Studies teacher and school chaplain Chris Morphew walks 9 13 year olds through various questions about

How can I be sure what's right and wrong? Is it all just a matter of opinion? Do we really need God to tell us how to be good people, or can we just figure it out for ourselves? What about situations where there is no one right answer, or when we disagree with others about what the best thing to do is? In this fun and fast-paced book, Christian Studies teacher and school chaplain Chris Morphew walks 9-13-year-olds through various questions about morality. He makes the case that there is such a thing as right and wrong, and that we need to go to God for solid and satisfying answers. Features:
• An apologetic case for objective morality which connects with the culture today's children are growing up in
• Points children to the grace and truth of the gospel message
• Includes chapters on disagreeing well with others
• Written for kids who don't yet identify as Christians as well as those who do

Chris Morphew has written over 20 books for children and youth, including Best News Ever, a 100-day devotional for tweens and other titles in the Big Questions series.

Publisher: Good Book Company
Type: Paperback
ISBN: 9781784988715

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Chris Morphew is an author, teacher, and school chaplain living in Sydney, Australia. He's the author of the Big Questions series, as well as over 20 novels for children and youth, including his six-book young-adult series The Phoenix Files. Emma Randall

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‘Chris Morphew does an excellent job at introducing the idea of morality to kids and how we know what’s right and wrong in his newest book, How Can I Be Sure What's Right and Wrong?. He guides us through what it would look like to choose what’s right and wrong by ourselves individually, and then also as a collective group. This leads to a more philosophical conversation presenting the idea that either human beings have invented morals for themselves, or perhaps there is something bigger out there, “unchangeable facts” that determine what is right and wrong. He then moves into Forms and how to communicate truth in a postmodern world. Morphew is so great at communicating complicated ideas in a simple way.’ Lauren D

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SKU: 72340009959

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Oilyraincloud
West Palm Beach, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
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rockspawner
Battle Creek, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Lexington, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Bozeman, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Los Angeles, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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